Glaive 2.1

 More than a year out from writing my original Glaive rules based on Ben Milton's Knave I've been getting a very good handle on what works and what doesn't. I've recently been rewriting the game as a GLoG hack. 

The GLoG (Goblin Laws of Gaming) was originally written by Arnold Kemp of Goblin Punch, and really hit its stride when Skerples collected it into a single coherent document. Since then a very active DIY community has sprung up around the GLoG, which is basically a modern hack of the Basic D&D rules. Things are very deadly in the old-school tradition, but the character concepts are interesting and dynamic in a very modern way.

What's different about it? really just two things, but I think they are game changers. The first are the Character Templates. Most classes have 4 templates. You can select one every time you level up. You always start with the first template of a class if you want to multi-class. You can only have 4 templates. At level 5 and beyond a PC can no longer be tormented by the GM and is free to retire. 

Personally, I think D&D REALLY begins to fall apart after 5th level (irregardless of the edition). SO as far as I'm concerned this is brilliant.

The other innovation of the GLoG is the replacement of the Vancian magic system with the extremely intuitive Magic Dice system. It's slightly too involved for me to explain here, but you should follow the link to my own GLoG hack or read Many Rats on Sticks to learn about it. 

Where modern 5e D&D is largely about consuming pre-packaged experiences from Hasbro, the GLoG community is all about making fantasy gaming your own. Personal. Weird. There is a definite gonzo element to most people's interpretation of the GLoG, and after the generic and frankly boring as hell MTG/Forgotten Realms/World of Warcraft fantasy flavor you get out of 5e D&D I think this is a real selling point.

Because it exists in the most public space of the Creative Commons License [Attribution-NonCommercial-ShareAlike 4.0 International(CC BY-NC-SA 4.0)]  it means that nobody owns the GLoG. Given how niche even the most popular of role-playing games is, I think this is a good thing. Not everything we do should be judged by it's ability to return a profit. Sometimes we invest hours and days of our time into a thing simply because we love it. And that's good. 

Here is a link to my revised Glaive rules.

This Google Sheet has links to most active hacks of the GLoG.

Here's a random character out of my Glaive 2.1 hack.  



Comments

  1. Scott! Lonely Adventurer!! I just stumbled upon your podcast LAST NIGHT and I'm REALLY enjoying it! Started at the beginning and I'm really identifying with your experience of getting very excited with SO MUCH of B/X (and later the OSR) but hitting a 'wall' at some point! Over the last few months for me it's been Old School Essentials, White Hack, Knave, The Black Hack and Mörk Borg!! So many great random tables, beautiful art and design ....and many aspects of the rules are REALLY thrilling... BUT, SOMETHING TRIPS ME UP! (For me personally but also for my players....my kids in one group and my friends in another, who come from 3.5 and 5e) Sometimes it's the rolling under for attacks (no more excitement for "Nat 20!"?), other times it's the changes in the classic abilities, in other cases (many cases) it's the complete lack of options for character builds/leveling up and/or how OVERLY weak many characters are (OG Thief, I'm looking at you!). Listening to you talk and then now looking at your Glaive (v. 1 + 2) it REALLY looks like you've solved THESE PROBLEMS!! And your design is JUST AS GOOD or BETTER than these other OSR games!! I'm so excited to find your work!

    Question: Any chance you will record an episode of your podcast discussing the changes you've made for the 2.0 version? I see the '2 big changes' you mention above, but it'd be great to hear your thinking and the 'breakdown' of decision making for 2.0 the way we got for 1.0 in the early episodes of your podcasts!
    (Maybe you have an episode addressing this and I'm missing it?)

    Anyhow, in any event I'm digging the podcast and the Glaive pdfs!!!
    Awesome, SO GREAT.

    Thanks

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    Replies
    1. Aha! Episode 57: Proud Boy Bandits & Goblin’s Law of Gaming!! Found it!

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    2. Wow, I have not checked this blog in donkey years. Thanks for all the great questions/comments.

      I just posted a new link to RELIC on itch.io (if you haven't found it there already)

      Unlike GLAIVE (a work project) RELIC is a free download on my personal itch page. GLAIVE still lives on my work page (https://tesladyne.itch.io)

      I don't check the blog all that often, but you can track me down on the OSR and NSR Discords (Lonely_Adventurer) or on Twitter/Instagram (scott_wegna) to get a *slightly* faster response haha

      Delete
  2. I should say too I hope to USE Glaive WITH my B/X, OSE and The Black Hack “bestiaries”/monster lists, treasure lists and adventures!!
    But in short do YOU still think Glaive 1.0 works?? Did you just want to offer more options and “tie in” your 2.0 with GLoG? or did your group run into trouble when you continued to play-test 1.0? Giving them a quick look/read I can’t decide WHICH one to try!!

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  3. I'd love to get my hands on that document! Link is broken.

    ReplyDelete
    Replies
    1. Hey there! If you follow Scott's podcast (same name as this blog) he's changed the name of Glaive 2.10 to RELIC. It has a new "cover" and some new art and slight modifications. THIS LINK SHOULD WORK:
      https://drive.google.com/file/d/1D2zcBQ2MfYs4ArDM8w8fmkn7SY7w7Tl5/view

      I found it in the larger 'master list' of Glogs HERE:

      https://docs.google.com/spreadsheets/d/1P4vVibmet_QzJH9IrmIRQaM-9QD5uv5dPbKLad21Ibo/edit#gid=1379226332

      His regular/original Glaive (1.0) was a Kickstarter once upon a time https://www.kickstarter.com/projects/scottwegener/glaive/posts/3192987
      it's closed now but he leaves updates ....the pdf SHOULD still be available to buy for $5 HERE:
      https://tesladyne.itch.io/glaive

      Again, the Camping with Owlbears podcast has lots of related info.....

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    2. Sorry it looks like you'll have to cut-and-paste the above "links"
      ....also it was Glaive 2.0 or 2.1 not 2.10!

      Delete

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